This week, after learners gained first aid practice their skills were put to the test in a disaster simulation! “ALERT ALERT ALERT!!!! A tornado has torn through the Discovery Studio and learners are severely injured! Some learners have head wounds, were burned by electrical wires, or were thrown into furniture causing fractures and broken limbs. Specifically, this session’s 5 week Survival Quest offers learning basics of how to find food, water, shelter, and safety. Remember last session’s Coding & Robotics Quest? Learners need those step by step skills for Survival “If-Then” scenarios! As we’ve shared before, sometimes the greatest learning happens when the road is hard, bumpy, or when failure is felt.Īre Quests connected? Yes! Often we design Quests to build on concepts. Exhibitions are the ultimate showdown to prove learning at the end of each Quest and provide an opportunity for learners to showcase their journey. How are Quest goals set and measured? Guides offer goals through a narrative in Socratic discussions, role play scenarios, challenges, and goals are measured with levels of deliverables, rules of the game, points, and reflection. When do Quests happen? In the afternoon on Tuesdays, Wednesdays, Thursdays. The year’s question creates an anchor for each Quest and learners use the session Quest theme as a lens to look through, explore, and discover possible answers to the BIG question and often many, many more questions! Last year’s question was What does it mean to be human and this year’s question is What is the Hero’s Journey. The year question is big and always socratic. Each of these Quests are chosen for variety, fun, and to try and answer the overarching year’s question. To give you an overview of the Acton Quest annual learning design, every year we make sure to have Quests geared towards team building, entrepreneurship, logic, culture and civilization, and science. So how do we decide what Quest when? Here’s how it works. Real heroes fall on their journey and learn from mistakes, so do our Acton heroes. Quests are not about memorizing text book information or taking tests, they are all about discovery and the building of skills that apply to real-life. ![]() ![]() Quests are a series of challenges bound by a compelling narrative. At Acton we develop Quests each session (a total of 7 each year) that typically last 4-6 weeks. Every learner at Acton is on a hero’s journey and on their learning journey they encounter different Quests to build character, explore mysteries, and learn who they want to be.
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